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The base empty Adaptable Blotter Object interface which all other State-related interfaces should extend.

Contains a single Uuid property which uniquely identifies the object.

Note: this property is assigned by the adaptable blotter when the object is created.

If the user has provided Predefined Config, the Uuid is assigned BEFORE the Config is read.

Hierarchy

Index

Properties

Properties

Optional Uuid

Uuid: TypeUuid

A unique identifier for the object

Used to compare State objects

Do not provide this when creating the object in Predefined Config as the Adaptable Blotter will do it for you when the application starts up

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